change default locomotion to head tracked
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@@ -43,7 +43,7 @@ pub struct PrototypeLocomotionConfig {
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impl Default for PrototypeLocomotionConfig {
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impl Default for PrototypeLocomotionConfig {
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fn default() -> Self {
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fn default() -> Self {
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Self {
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Self {
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locomotion_type: LocomotionType::Hand,
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locomotion_type: LocomotionType::Head,
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locomotion_speed: 1.0,
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locomotion_speed: 1.0,
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rotation_type: RotationType::Smooth,
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rotation_type: RotationType::Smooth,
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snap_angle: 45.0 * (PI / 180.0),
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snap_angle: 45.0 * (PI / 180.0),
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