small changes
This commit is contained in:
103
src/lib.rs
103
src/lib.rs
@@ -0,0 +1,103 @@
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use std::sync::Arc;
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use bevy::{
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app::PluginGroupBuilder,
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prelude::*,
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render::{
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camera::{ManualTextureView, ManualTextureViewHandle, ManualTextureViews},
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pipelined_rendering::PipelinedRenderingPlugin,
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renderer::{render_system, RenderAdapter, RenderAdapterInfo, RenderInstance, RenderQueue},
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Render, RenderApp, RenderPlugin,
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},
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window::PresentMode,
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};
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use xr_api::prelude::*;
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pub const LEFT_XR_TEXTURE_HANDLE: ManualTextureViewHandle = ManualTextureViewHandle(1208214591);
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pub const RIGHT_XR_TEXTURE_HANDLE: ManualTextureViewHandle = ManualTextureViewHandle(3383858418);
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pub struct XrPlugin;
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impl Plugin for XrPlugin {
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fn build(&self, app: &mut App) {
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let instance = Entry::new()
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.create_instance(ExtensionSet { vulkan: true })
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.unwrap();
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let session = instance
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.create_session(SessionCreateInfo {
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texture_format: wgpu::TextureFormat::Rgba8UnormSrgb,
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})
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.unwrap();
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let (device, queue, adapter_info, adapter, instance) =
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session.get_render_resources().unwrap();
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app.insert_non_send_resource(session.clone());
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app.add_plugins(RenderPlugin {
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render_creation: bevy::render::settings::RenderCreation::Manual(
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device.into(),
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RenderQueue(Arc::new(queue)),
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RenderAdapterInfo(adapter_info),
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RenderAdapter(Arc::new(adapter)),
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RenderInstance(Arc::new(instance)),
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),
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});
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app.add_systems(Last, begin_frame);
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let render_app = app.sub_app_mut(RenderApp);
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render_app.insert_non_send_resource(session);
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render_app.add_systems(Render, end_frame.after(render_system));
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}
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}
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pub fn begin_frame(
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session: NonSend<Session>,
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mut manual_texture_views: ResMut<ManualTextureViews>,
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) {
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let (left, right) = session.begin_frame().unwrap();
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let left = ManualTextureView {
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texture_view: left.texture_view().unwrap().into(),
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size: left.resolution(),
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format: left.format(),
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};
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let right = ManualTextureView {
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texture_view: right.texture_view().unwrap().into(),
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size: right.resolution(),
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format: right.format(),
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};
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manual_texture_views.insert(LEFT_XR_TEXTURE_HANDLE, left);
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manual_texture_views.insert(RIGHT_XR_TEXTURE_HANDLE, right);
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}
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pub fn end_frame(session: NonSend<Session>) {
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session.end_frame().unwrap();
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}
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pub struct DefaultXrPlugins;
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impl PluginGroup for DefaultXrPlugins {
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fn build(self) -> PluginGroupBuilder {
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DefaultPlugins
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.build()
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.disable::<RenderPlugin>()
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.disable::<PipelinedRenderingPlugin>()
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.add_before::<RenderPlugin, _>(XrPlugin)
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.set(WindowPlugin {
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#[cfg(not(target_os = "android"))]
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primary_window: Some(Window {
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transparent: true,
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present_mode: PresentMode::AutoNoVsync,
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..default()
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}),
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#[cfg(target_os = "android")]
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primary_window: None,
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#[cfg(target_os = "android")]
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exit_condition: bevy::window::ExitCondition::DontExit,
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#[cfg(target_os = "android")]
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close_when_requested: true,
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..default()
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})
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}
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}
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58
src/main.rs
Normal file
58
src/main.rs
Normal file
@@ -0,0 +1,58 @@
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//! A simple 3D scene with light shining over a cube sitting on a plane.
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use bevy::{
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core_pipeline::clear_color::ClearColorConfig, prelude::*, render::camera::RenderTarget,
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};
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use bevy_oxr::{DefaultXrPlugins, LEFT_XR_TEXTURE_HANDLE};
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fn main() {
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App::new()
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.add_plugins(DefaultXrPlugins)
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.add_systems(Startup, setup)
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.run();
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}
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/// set up a simple 3D scene
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fn setup(
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mut commands: Commands,
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mut meshes: ResMut<Assets<Mesh>>,
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mut materials: ResMut<Assets<StandardMaterial>>,
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) {
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// circular base
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commands.spawn(PbrBundle {
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mesh: meshes.add(shape::Circle::new(4.0).into()),
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material: materials.add(Color::WHITE.into()),
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transform: Transform::from_rotation(Quat::from_rotation_x(-std::f32::consts::FRAC_PI_2)),
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..default()
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});
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// cube
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commands.spawn(PbrBundle {
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mesh: meshes.add(Mesh::from(shape::Cube { size: 1.0 })),
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material: materials.add(Color::rgb_u8(124, 144, 255).into()),
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transform: Transform::from_xyz(0.0, 0.5, 0.0),
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..default()
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});
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// light
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commands.spawn(PointLightBundle {
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point_light: PointLight {
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intensity: 1500.0,
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shadows_enabled: true,
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..default()
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},
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transform: Transform::from_xyz(4.0, 8.0, 4.0),
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..default()
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});
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// camera
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commands.spawn(Camera3dBundle {
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transform: Transform::from_xyz(-2.5, 4.5, 9.0).looking_at(Vec3::ZERO, Vec3::Y),
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camera: Camera {
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target: RenderTarget::TextureView(LEFT_XR_TEXTURE_HANDLE),
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..default()
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},
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camera_3d: Camera3d {
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clear_color: ClearColorConfig::Custom(Color::RED),
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..default()
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},
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..default()
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});
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}
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@@ -10,11 +10,11 @@ linked = ["openxr/linked"]
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[dependencies]
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ash = "0.37.3"
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futures = "0.3.29"
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glam = "0.25.0"
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glam = "0.24.1"
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thiserror = "1.0.51"
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tracing = "0.1.40"
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wgpu = "0.18"
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wgpu-hal = "0.18"
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wgpu = "0.17.1"
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wgpu-hal = "0.17.1"
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[target.'cfg(not(target_family = "wasm"))'.dependencies]
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openxr = "0.17.1"
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@@ -1,3 +1,4 @@
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use glam::UVec2;
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use wgpu::{Adapter, AdapterInfo, Device, Queue, TextureView};
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use crate::prelude::*;
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@@ -30,15 +31,23 @@ pub trait SessionTrait {
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fn begin_frame(&self) -> Result<(View, View)>;
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/// Submits rendering work for this frame.
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fn end_frame(&self) -> Result<()>;
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/// Gets the resolution of a single eye.
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fn resolution(&self) -> UVec2;
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/// Gets the texture format for the session.
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fn format(&self) -> wgpu::TextureFormat;
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}
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pub trait ViewTrait {
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/// Returns the [TextureView] used to render this view.
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fn texture_view(&self) -> TextureView;
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fn texture_view(&self) -> Option<TextureView>;
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/// Returns the [Pose] representing the current position of this view.
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fn pose(&self) -> Pose;
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/// Returns the projection matrix for the current view.
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fn projection_matrix(&self) -> glam::Mat4;
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/// Gets the resolution for this view.
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fn resolution(&self) -> UVec2;
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/// Gets the texture format for the view.
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fn format(&self) -> wgpu::TextureFormat;
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}
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pub trait InputTrait {
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@@ -92,6 +92,7 @@ pub struct OXrSession {
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pub(crate) head: openxr::Space,
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pub(crate) resolution: UVec2,
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pub(crate) blend_mode: EnvironmentBlendMode,
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pub(crate) format: wgpu::TextureFormat,
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}
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impl SessionTrait for OXrSession {
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@@ -164,6 +165,15 @@ impl SessionTrait for OXrSession {
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let _span = info_span!("xr_begin_frame").entered();
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self.swapchain.begin().unwrap()
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}
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{
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let _span = info_span!("xr_acquire_image").entered();
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self.swapchain.acquire_image().unwrap()
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}
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{
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let _span = info_span!("xr_wait_image").entered();
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self.swapchain.wait_image().unwrap();
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}
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let views = {
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let _span = info_span!("xr_locate_views").entered();
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self.session
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@@ -175,27 +185,21 @@ impl SessionTrait for OXrSession {
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.unwrap()
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.1
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};
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*self.views.lock().unwrap() = [views[0].clone(), views[1].clone()];
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{
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let _span = info_span!("xr_acquire_image").entered();
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self.swapchain.acquire_image().unwrap()
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}
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{
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let _span = info_span!("xr_wait_image").entered();
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self.swapchain.wait_image().unwrap();
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}
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{
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let _span = info_span!("xr_update_manual_texture_views").entered();
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let (left, right) = self.swapchain.get_render_views();
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let left = OXrView {
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texture: Mutex::new(Some(left)),
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view: views[0],
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resolution: self.resolution,
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format: self.format,
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};
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let right = OXrView {
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texture: Mutex::new(Some(right)),
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view: views[1],
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resolution: self.resolution,
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format: self.format,
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};
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Ok((left.into(), right.into()))
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}
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@@ -208,12 +212,14 @@ impl SessionTrait for OXrSession {
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}
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{
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let _span = info_span!("xr_end_frame").entered();
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let frame_state = self.frame_state.lock().unwrap().clone();
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let result = self.swapchain.end(
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self.frame_state.lock().unwrap().predicted_display_time,
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frame_state.predicted_display_time,
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&*self.views.lock().unwrap(),
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&self.stage,
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self.resolution,
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self.blend_mode,
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frame_state.should_render,
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// passthrough_layer.map(|p| p.into_inner()),
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);
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match result {
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@@ -223,16 +229,26 @@ impl SessionTrait for OXrSession {
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}
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Ok(())
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}
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fn resolution(&self) -> UVec2 {
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self.resolution
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}
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fn format(&self) -> wgpu::TextureFormat {
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self.format
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}
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}
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pub struct OXrView {
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texture: Mutex<Option<wgpu::TextureView>>,
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view: openxr::View,
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resolution: UVec2,
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format: wgpu::TextureFormat,
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}
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impl ViewTrait for OXrView {
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fn texture_view(&self) -> wgpu::TextureView {
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std::mem::take(&mut *self.texture.lock().unwrap()).unwrap()
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fn texture_view(&self) -> Option<wgpu::TextureView> {
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std::mem::take(&mut *self.texture.lock().unwrap())
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}
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fn pose(&self) -> Pose {
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@@ -336,8 +352,34 @@ impl ViewTrait for OXrView {
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Mat4::from_cols_array(&cols)
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}
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fn resolution(&self) -> UVec2 {
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self.resolution
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}
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fn format(&self) -> wgpu::TextureFormat {
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self.format
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}
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}
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pub struct OXrInput {
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action_set: openxr::ActionSet,
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}
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impl InputTrait for OXrInput {
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fn get_haptics(&self, path: ActionPath) -> Result<Action<Haptic>> {
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todo!()
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}
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fn get_pose(&self, path: ActionPath) -> Result<Action<Pose>> {
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todo!()
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}
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fn get_float(&self, path: ActionPath) -> Result<Action<f32>> {
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todo!()
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}
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fn get_bool(&self, path: ActionPath) -> Result<Action<bool>> {
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todo!()
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}
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}
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@@ -65,6 +65,7 @@ impl Swapchain {
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stage: &openxr::Space,
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resolution: UVec2,
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environment_blend_mode: openxr::EnvironmentBlendMode,
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should_render: bool,
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) -> Result<()> {
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Ok(match self {
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Swapchain::Vulkan(swapchain) => swapchain.end(
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@@ -73,6 +74,7 @@ impl Swapchain {
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stage,
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resolution,
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environment_blend_mode,
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should_render,
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)?,
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})
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}
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@@ -132,6 +134,7 @@ impl<G: openxr::Graphics> SwapchainInner<G> {
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stage: &openxr::Space,
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resolution: UVec2,
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environment_blend_mode: openxr::EnvironmentBlendMode,
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should_render: bool,
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) -> openxr::Result<()> {
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let rect = openxr::Rect2Di {
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offset: openxr::Offset2Di { x: 0, y: 0 },
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@@ -145,31 +148,36 @@ impl<G: openxr::Graphics> SwapchainInner<G> {
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warn!("views are len of 0");
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return Ok(());
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}
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self.stream.lock().unwrap().end(
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predicted_display_time,
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environment_blend_mode,
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&[&openxr::CompositionLayerProjection::new()
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.space(stage)
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.views(&[
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openxr::CompositionLayerProjectionView::new()
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.pose(views[0].pose)
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.fov(views[0].fov)
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.sub_image(
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openxr::SwapchainSubImage::new()
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.swapchain(&swapchain)
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.image_array_index(0)
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.image_rect(rect),
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),
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openxr::CompositionLayerProjectionView::new()
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.pose(views[1].pose)
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.fov(views[1].fov)
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.sub_image(
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openxr::SwapchainSubImage::new()
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.swapchain(&swapchain)
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.image_array_index(1)
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.image_rect(rect),
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),
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])],
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)
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let mut stream = self.stream.lock().unwrap();
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if true {
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stream.end(
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predicted_display_time,
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environment_blend_mode,
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&[&openxr::CompositionLayerProjection::new()
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.space(stage)
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.views(&[
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openxr::CompositionLayerProjectionView::new()
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.pose(views[0].pose)
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.fov(views[0].fov)
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.sub_image(
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openxr::SwapchainSubImage::new()
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.swapchain(&swapchain)
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.image_array_index(0)
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.image_rect(rect),
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),
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openxr::CompositionLayerProjectionView::new()
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.pose(views[1].pose)
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.fov(views[1].fov)
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.sub_image(
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openxr::SwapchainSubImage::new()
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.swapchain(&swapchain)
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.image_array_index(1)
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.image_rect(rect),
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),
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])],
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)
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} else {
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stream.end(predicted_display_time, environment_blend_mode, &[])
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}
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}
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}
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@@ -36,8 +36,8 @@ pub fn init_oxr_graphics(
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}
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let vk_entry = unsafe { ash::Entry::load() }.map_err(|_| XrError::Placeholder)?;
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let flags = wgpu::InstanceFlags::empty();
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let extensions = <V as Api>::Instance::desired_extensions(&vk_entry, vk_target_version, flags)
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let flags = wgpu_hal::InstanceFlags::empty();
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let extensions = <V as Api>::Instance::required_extensions(&vk_entry, vk_target_version, flags)
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.map_err(|_| XrError::Placeholder)?;
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let device_extensions = vec![
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ash::extensions::khr::Swapchain::name(),
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@@ -317,6 +317,7 @@ pub fn init_oxr_graphics(
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.create_reference_space(openxr::ReferenceSpaceType::STAGE, openxr::Posef::IDENTITY)?,
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head: session
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.create_reference_space(openxr::ReferenceSpaceType::VIEW, openxr::Posef::IDENTITY)?,
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format: swapchain_format,
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})
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}
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@@ -356,7 +357,7 @@ fn wgpu_to_vulkan(format: wgpu::TextureFormat) -> Option<vk::Format> {
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Tf::Bgra8Unorm => F::B8G8R8A8_UNORM,
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Tf::Rgba8Uint => F::R8G8B8A8_UINT,
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Tf::Rgba8Sint => F::R8G8B8A8_SINT,
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Tf::Rgb10a2Uint => F::A2B10G10R10_UINT_PACK32,
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// Tf::Rgb10a2Uint => F::A2B10G10R10_UINT_PACK32,
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Tf::Rgb10a2Unorm => F::A2B10G10R10_UNORM_PACK32,
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Tf::Rg11b10Float => F::B10G11R11_UFLOAT_PACK32,
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Tf::Rg32Uint => F::R32G32_UINT,
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@@ -11,6 +11,6 @@ pub enum XrError {
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|
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impl Display for XrError {
|
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fn fmt(&self, _f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
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todo!()
|
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Ok(())
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}
|
||||
}
|
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|
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Reference in New Issue
Block a user