small changes
This commit is contained in:
103
src/lib.rs
103
src/lib.rs
@@ -0,0 +1,103 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use bevy::{
|
||||
app::PluginGroupBuilder,
|
||||
prelude::*,
|
||||
render::{
|
||||
camera::{ManualTextureView, ManualTextureViewHandle, ManualTextureViews},
|
||||
pipelined_rendering::PipelinedRenderingPlugin,
|
||||
renderer::{render_system, RenderAdapter, RenderAdapterInfo, RenderInstance, RenderQueue},
|
||||
Render, RenderApp, RenderPlugin,
|
||||
},
|
||||
window::PresentMode,
|
||||
};
|
||||
use xr_api::prelude::*;
|
||||
|
||||
pub const LEFT_XR_TEXTURE_HANDLE: ManualTextureViewHandle = ManualTextureViewHandle(1208214591);
|
||||
pub const RIGHT_XR_TEXTURE_HANDLE: ManualTextureViewHandle = ManualTextureViewHandle(3383858418);
|
||||
|
||||
pub struct XrPlugin;
|
||||
|
||||
impl Plugin for XrPlugin {
|
||||
fn build(&self, app: &mut App) {
|
||||
let instance = Entry::new()
|
||||
.create_instance(ExtensionSet { vulkan: true })
|
||||
.unwrap();
|
||||
let session = instance
|
||||
.create_session(SessionCreateInfo {
|
||||
texture_format: wgpu::TextureFormat::Rgba8UnormSrgb,
|
||||
})
|
||||
.unwrap();
|
||||
|
||||
let (device, queue, adapter_info, adapter, instance) =
|
||||
session.get_render_resources().unwrap();
|
||||
|
||||
app.insert_non_send_resource(session.clone());
|
||||
app.add_plugins(RenderPlugin {
|
||||
render_creation: bevy::render::settings::RenderCreation::Manual(
|
||||
device.into(),
|
||||
RenderQueue(Arc::new(queue)),
|
||||
RenderAdapterInfo(adapter_info),
|
||||
RenderAdapter(Arc::new(adapter)),
|
||||
RenderInstance(Arc::new(instance)),
|
||||
),
|
||||
});
|
||||
|
||||
app.add_systems(Last, begin_frame);
|
||||
let render_app = app.sub_app_mut(RenderApp);
|
||||
render_app.insert_non_send_resource(session);
|
||||
render_app.add_systems(Render, end_frame.after(render_system));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn begin_frame(
|
||||
session: NonSend<Session>,
|
||||
mut manual_texture_views: ResMut<ManualTextureViews>,
|
||||
) {
|
||||
let (left, right) = session.begin_frame().unwrap();
|
||||
|
||||
let left = ManualTextureView {
|
||||
texture_view: left.texture_view().unwrap().into(),
|
||||
size: left.resolution(),
|
||||
format: left.format(),
|
||||
};
|
||||
let right = ManualTextureView {
|
||||
texture_view: right.texture_view().unwrap().into(),
|
||||
size: right.resolution(),
|
||||
format: right.format(),
|
||||
};
|
||||
|
||||
manual_texture_views.insert(LEFT_XR_TEXTURE_HANDLE, left);
|
||||
manual_texture_views.insert(RIGHT_XR_TEXTURE_HANDLE, right);
|
||||
}
|
||||
|
||||
pub fn end_frame(session: NonSend<Session>) {
|
||||
session.end_frame().unwrap();
|
||||
}
|
||||
|
||||
pub struct DefaultXrPlugins;
|
||||
|
||||
impl PluginGroup for DefaultXrPlugins {
|
||||
fn build(self) -> PluginGroupBuilder {
|
||||
DefaultPlugins
|
||||
.build()
|
||||
.disable::<RenderPlugin>()
|
||||
.disable::<PipelinedRenderingPlugin>()
|
||||
.add_before::<RenderPlugin, _>(XrPlugin)
|
||||
.set(WindowPlugin {
|
||||
#[cfg(not(target_os = "android"))]
|
||||
primary_window: Some(Window {
|
||||
transparent: true,
|
||||
present_mode: PresentMode::AutoNoVsync,
|
||||
..default()
|
||||
}),
|
||||
#[cfg(target_os = "android")]
|
||||
primary_window: None,
|
||||
#[cfg(target_os = "android")]
|
||||
exit_condition: bevy::window::ExitCondition::DontExit,
|
||||
#[cfg(target_os = "android")]
|
||||
close_when_requested: true,
|
||||
..default()
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
58
src/main.rs
Normal file
58
src/main.rs
Normal file
@@ -0,0 +1,58 @@
|
||||
//! A simple 3D scene with light shining over a cube sitting on a plane.
|
||||
|
||||
use bevy::{
|
||||
core_pipeline::clear_color::ClearColorConfig, prelude::*, render::camera::RenderTarget,
|
||||
};
|
||||
use bevy_oxr::{DefaultXrPlugins, LEFT_XR_TEXTURE_HANDLE};
|
||||
|
||||
fn main() {
|
||||
App::new()
|
||||
.add_plugins(DefaultXrPlugins)
|
||||
.add_systems(Startup, setup)
|
||||
.run();
|
||||
}
|
||||
|
||||
/// set up a simple 3D scene
|
||||
fn setup(
|
||||
mut commands: Commands,
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
mut materials: ResMut<Assets<StandardMaterial>>,
|
||||
) {
|
||||
// circular base
|
||||
commands.spawn(PbrBundle {
|
||||
mesh: meshes.add(shape::Circle::new(4.0).into()),
|
||||
material: materials.add(Color::WHITE.into()),
|
||||
transform: Transform::from_rotation(Quat::from_rotation_x(-std::f32::consts::FRAC_PI_2)),
|
||||
..default()
|
||||
});
|
||||
// cube
|
||||
commands.spawn(PbrBundle {
|
||||
mesh: meshes.add(Mesh::from(shape::Cube { size: 1.0 })),
|
||||
material: materials.add(Color::rgb_u8(124, 144, 255).into()),
|
||||
transform: Transform::from_xyz(0.0, 0.5, 0.0),
|
||||
..default()
|
||||
});
|
||||
// light
|
||||
commands.spawn(PointLightBundle {
|
||||
point_light: PointLight {
|
||||
intensity: 1500.0,
|
||||
shadows_enabled: true,
|
||||
..default()
|
||||
},
|
||||
transform: Transform::from_xyz(4.0, 8.0, 4.0),
|
||||
..default()
|
||||
});
|
||||
// camera
|
||||
commands.spawn(Camera3dBundle {
|
||||
transform: Transform::from_xyz(-2.5, 4.5, 9.0).looking_at(Vec3::ZERO, Vec3::Y),
|
||||
camera: Camera {
|
||||
target: RenderTarget::TextureView(LEFT_XR_TEXTURE_HANDLE),
|
||||
..default()
|
||||
},
|
||||
camera_3d: Camera3d {
|
||||
clear_color: ClearColorConfig::Custom(Color::RED),
|
||||
..default()
|
||||
},
|
||||
..default()
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user