* update: enable message loop work for Windows and Linux * update: upgrade Bevy to version 0.18 and adjust asset loader for path handling * update: rename bevy_picking to picking in Cargo.toml * update: remove pull_request trigger from CI and change AmbientLight to GlobalAmbientLight * update: remove demo example from workspace and exclude it from tests * update: remove demo package from Cargo.lock * update: refactor paths and dependencies for Chromium Embedded Framework integration * fmt * update: remove unnecessary type casting for event flags in mouse and keyboard handling * update: remove unnecessary type casting for event flags in mouse and keyboard handling * update: comment out GPU-related command line switches in app.rs * update: allow unnecessary cast lint warning in mouse button modifiers test --------- Co-authored-by: not-elm <elmgameinfo@gmail.com>
17 lines
442 B
TOML
17 lines
442 B
TOML
[package]
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name = "bevy_cef_debug_render_process"
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description = "Debug render process for bevy_cef"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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authors.workspace = true
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repository.workspace = true
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readme.workspace = true
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keywords.workspace = true
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categories.workspace = true
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[dependencies]
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cef = { workspace = true }
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bevy_cef_core = { workspace = true, features = ["debug"] }
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cef-dll-sys = { workspace = true }
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