Support Bevy 0.17 (#11)
* update: modify for 0.17 * update: enhance webview functionality and improve plugin implementation * update: refactor webview system and improve binding group usage * update: refactor command triggering for webview events and enhance Receive struct * update: refactor command triggering for webview dev tools * update: refactor render process handler and improve webview handling * update: refactor webview browser handling and improve IME caret management * clippy * fmt * update: improve README formatting and clarify version compatibility * update: support Bevy 0.17 and enhance permissions in settings * update: enhance CI configuration by adding Wayland and XKB dependencies * delete: settings.json * update: refactor shader imports and improve binding group definitions * update: refactor devtool command triggers for improved clarity * update: modify LibraryLoader initialization for improved path handling on macOS * fmt --------- Co-authored-by: not-elm <elmgameinfo@gmail.com>
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@@ -29,7 +29,7 @@ keywords = ["bevy", "cef", "web", "rendering"]
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categories = ["game-development", "web-programming", "graphics"]
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[workspace.dependencies]
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bevy = { version = "0.16", default-features = false, features = [
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bevy = { version = "0.17", default-features = false, features = [
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"bevy_log",
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"bevy_window",
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"bevy_asset",
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@@ -40,7 +40,7 @@ bevy = { version = "0.16", default-features = false, features = [
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"bevy_mesh_picking_backend",
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"bevy_sprite_picking_backend",
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] }
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bevy_remote = "0.16"
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bevy_remote = "0.17"
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cef = { version = "139" }
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cef-dll-sys = { version = "139.0", features = ["sandbox"] }
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bevy_cef = { path = "." , version = "0.2.0-dev" }
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