Support Bevy 0.17 (#11)

* update: modify for 0.17

* update: enhance webview functionality and improve plugin implementation

* update: refactor webview system and improve binding group usage

* update: refactor command triggering for webview events and enhance Receive struct

* update: refactor command triggering for webview dev tools

* update: refactor render process handler and improve webview handling

* update: refactor webview browser handling and improve IME caret management

* clippy

* fmt

* update: improve README formatting and clarify version compatibility

* update: support Bevy 0.17 and enhance permissions in settings

* update: enhance CI configuration by adding Wayland and XKB dependencies

* delete: settings.json

* update: refactor shader imports and improve binding group definitions

* update: refactor devtool command triggers for improved clarity

* update: modify LibraryLoader initialization for improved path handling on macOS

* fmt

---------

Co-authored-by: not-elm <elmgameinfo@gmail.com>
This commit is contained in:
elm
2025-10-26 16:55:03 +09:00
committed by GitHub
parent 0bb9b58fae
commit edf9e064b9
35 changed files with 1753 additions and 1189 deletions

View File

@@ -29,7 +29,7 @@ keywords = ["bevy", "cef", "web", "rendering"]
categories = ["game-development", "web-programming", "graphics"]
[workspace.dependencies]
bevy = { version = "0.16", default-features = false, features = [
bevy = { version = "0.17", default-features = false, features = [
"bevy_log",
"bevy_window",
"bevy_asset",
@@ -40,7 +40,7 @@ bevy = { version = "0.16", default-features = false, features = [
"bevy_mesh_picking_backend",
"bevy_sprite_picking_backend",
] }
bevy_remote = "0.16"
bevy_remote = "0.17"
cef = { version = "139" }
cef-dll-sys = { version = "139.0", features = ["sandbox"] }
bevy_cef = { path = "." , version = "0.2.0-dev" }