Migrate to Bevy 0.18 (#13)

* update: enable message loop work for Windows and Linux

* update: upgrade Bevy to version 0.18 and adjust asset loader for path handling

* update: rename bevy_picking to picking in Cargo.toml

* update: remove pull_request trigger from CI and change AmbientLight to GlobalAmbientLight

* update: remove demo example from workspace and exclude it from tests

* update: remove demo package from Cargo.lock

---------

Co-authored-by: not-elm <elmgameinfo@gmail.com>
This commit is contained in:
elm
2026-01-28 21:10:18 +09:00
committed by GitHub
parent edf9e064b9
commit e623a90351
9 changed files with 389 additions and 6361 deletions

View File

@@ -15,7 +15,6 @@ exclude = ["assets/"]
resolver = "2"
members = [
"crates/*",
"examples/demo",
]
[workspace.package]
@@ -29,18 +28,16 @@ keywords = ["bevy", "cef", "web", "rendering"]
categories = ["game-development", "web-programming", "graphics"]
[workspace.dependencies]
bevy = { version = "0.17", default-features = false, features = [
bevy = { version = "0.18", default-features = false, features = [
"bevy_log",
"bevy_window",
"bevy_asset",
"bevy_sprite",
"bevy_pbr",
"bevy_winit",
"bevy_picking",
"bevy_mesh_picking_backend",
"bevy_sprite_picking_backend",
"picking",
] }
bevy_remote = "0.17"
bevy_remote = "0.18"
cef = { version = "139" }
cef-dll-sys = { version = "139.0", features = ["sandbox"] }
bevy_cef = { path = "." , version = "0.2.0-dev" }