Migrate to Bevy 0.18 (#13)
* update: enable message loop work for Windows and Linux * update: upgrade Bevy to version 0.18 and adjust asset loader for path handling * update: rename bevy_picking to picking in Cargo.toml * update: remove pull_request trigger from CI and change AmbientLight to GlobalAmbientLight * update: remove demo example from workspace and exclude it from tests * update: remove demo package from Cargo.lock --------- Co-authored-by: not-elm <elmgameinfo@gmail.com>
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@@ -15,7 +15,6 @@ exclude = ["assets/"]
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resolver = "2"
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members = [
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"crates/*",
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"examples/demo",
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]
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[workspace.package]
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@@ -29,18 +28,16 @@ keywords = ["bevy", "cef", "web", "rendering"]
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categories = ["game-development", "web-programming", "graphics"]
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[workspace.dependencies]
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bevy = { version = "0.17", default-features = false, features = [
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bevy = { version = "0.18", default-features = false, features = [
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"bevy_log",
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"bevy_window",
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"bevy_asset",
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"bevy_sprite",
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"bevy_pbr",
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"bevy_winit",
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"bevy_picking",
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"bevy_mesh_picking_backend",
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"bevy_sprite_picking_backend",
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"picking",
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] }
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bevy_remote = "0.17"
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bevy_remote = "0.18"
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cef = { version = "139" }
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cef-dll-sys = { version = "139.0", features = ["sandbox"] }
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bevy_cef = { path = "." , version = "0.2.0-dev" }
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