dlc content
This commit is contained in:
@@ -156,7 +156,7 @@ func (a Alchemy) SelectIngredient(str ingredient.Ingredient) {
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a.mouse.Move(-2560, -1440)
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a.mouse.Move(-2560, -1440)
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a.sleep(100)
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a.sleep(100)
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// fmt.Printf("Selecting %s at %dx%d\n", str.Name(), x, y)
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fmt.Printf("Selecting %s at %dx%d\n", str.Name(), x, y)
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a.mouse.Move(int32(x), int32(y))
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a.mouse.Move(int32(x), int32(y))
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a.sleep(50)
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a.sleep(50)
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@@ -33,6 +33,7 @@ var (
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ElderberryLeaves Ingredient = Ingredient{"Elderberry Leaves", TopShelf}
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ElderberryLeaves Ingredient = Ingredient{"Elderberry Leaves", TopShelf}
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Eyebright Ingredient = Ingredient{"Eyebright", TopShelf}
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Eyebright Ingredient = Ingredient{"Eyebright", TopShelf}
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Feverfew Ingredient = Ingredient{"Feverfew", TopShelf}
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Feverfew Ingredient = Ingredient{"Feverfew", TopShelf}
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Ginger Ingredient = Ingredient{"Ginger", TopShelf}
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Henbane Ingredient = Ingredient{"Henbane", TopShelf}
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Henbane Ingredient = Ingredient{"Henbane", TopShelf}
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HerbParis Ingredient = Ingredient{"Herb Paris", TopShelf}
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HerbParis Ingredient = Ingredient{"Herb Paris", TopShelf}
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Marigold Ingredient = Ingredient{"Marigold", TopShelf}
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Marigold Ingredient = Ingredient{"Marigold", TopShelf}
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@@ -50,7 +51,6 @@ var (
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BoarsTusk Ingredient = Ingredient{"Boar's Tusk", BottomShelf}
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BoarsTusk Ingredient = Ingredient{"Boar's Tusk", BottomShelf}
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Cobweb Ingredient = Ingredient{"Cobweb", BottomShelf}
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Cobweb Ingredient = Ingredient{"Cobweb", BottomShelf}
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Charcoal Ingredient = Ingredient{"Charcoal", BottomShelf}
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Charcoal Ingredient = Ingredient{"Charcoal", BottomShelf}
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Ginger Ingredient = Ingredient{"Ginger", BottomShelf}
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LeachedCoal Ingredient = Ingredient{"Leached Coal", BottomShelf}
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LeachedCoal Ingredient = Ingredient{"Leached Coal", BottomShelf}
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Saltpetre Ingredient = Ingredient{"Saltpetre", BottomShelf}
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Saltpetre Ingredient = Ingredient{"Saltpetre", BottomShelf}
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Sulphur Ingredient = Ingredient{"Sulphur", BottomShelf}
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Sulphur Ingredient = Ingredient{"Sulphur", BottomShelf}
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8
main.go
8
main.go
@@ -21,10 +21,10 @@ import (
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var s embed.FS
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var s embed.FS
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type Config struct {
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type Config struct {
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X int `cfg:"{'name':'x','desc':'x offset','default':0}"`
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X int `cfg:"{'name':'x','desc':'x offset','default':0,'short':'x'}"`
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Y int `cfg:"{'name':'y','desc':'y offset','default':0}"`
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Y int `cfg:"{'name':'y','desc':'y offset','default':0,'short':'y'}"`
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Width int `cfg:"{'name':'width','desc':'search area width','default':2560}"`
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Width int `cfg:"{'name':'width','desc':'search area width','default':2560,'short':'w'}"`
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Height int `cfg:"{'name':'height','desc':'search area height','default':1440}"`
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Height int `cfg:"{'name':'height','desc':'search area height','default':1440,'short':'h'}"`
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Save bool `cfg:"{'name':'save','desc':'save ocr image as output.png','default':false}"`
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Save bool `cfg:"{'name':'save','desc':'save ocr image as output.png','default':false}"`
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List bool `cfg:"{'name':'list','desc':'list all recipes','default':false,'short':'l'}"`
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List bool `cfg:"{'name':'list','desc':'list all recipes','default':false,'short':'l'}"`
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Recipe string `cfg:"{'name':'recipe','desc':'specific recipe to make','short':'r','default':''}"`
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Recipe string `cfg:"{'name':'recipe','desc':'specific recipe to make','short':'r','default':''}"`
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32
recipes.txt
32
recipes.txt
@@ -448,3 +448,35 @@ Recipe:
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Add 2 Sage to the mortar, grind, and pour into the cauldron.
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Add 2 Sage to the mortar, grind, and pour into the cauldron.
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Boil for 1 turn using bellows.
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Boil for 1 turn using bellows.
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Prepare phial and distill.
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Prepare phial and distill.
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--
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Anti-inflammatory Potion
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Liquid Base: Water
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Ingredients: Nettle x1, Valerian x2, Ginger x1
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Recipe:
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Add 1 Nettle to the mortar, grind, and pour into the cauldron.
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Boil for 1 turn using bellows.
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Add 2 Valerian to the cauldron.
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Boil for 2 turns.
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Add 1 Ginger to the mortar, grind, and pour into the cauldron.
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Pour into phial.
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--
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Essential Oil
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Liquid Base: Oil
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Ingredients: Sage x1, Valerian x1, Chamomile x3
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Recipe:
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Add 3 Chamomile to the Cauldron.
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Boil for 3 turns.
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Add 1 Sage to the mortar, grind, and pour into the cauldron.
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Boil for 1 turn.
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Add 1 Valerian to the mortar, grind, and pour into the cauldron.
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Pour into phial.
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