Files
Radicale/radicale/web/internal_data/LoginScene.js
Max Berger bd3be1c56b Refactor Web UI Javascript into separate files
This will simplify further maintainance. Instead of a single large file,
there are now separate files for each models, api, utils, and constants.
There are also separate files for all Scenes.

There are no functional changes in this patch.
2026-02-18 22:10:55 +01:00

154 lines
5.2 KiB
JavaScript

/**
* This file is part of Radicale Server - Calendar Server
* Copyright © 2017-2024 Unrud <unrud@outlook.com>
* Copyright © 2023-2024 Matthew Hana <matthew.hana@gmail.com>
* Copyright © 2024-2025 Peter Bieringer <pb@bieringer.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import { Scene, push_scene, pop_scene, scene_stack } from "./scene_manager.js";
import { LoadingScene } from "./LoadingScene.js";
import { get_principal } from "./api.js";
import { CollectionsScene } from "./CollectionsScene.js";
/**
* @constructor
* @implements {Scene}
*/
export function LoginScene() {
let html_scene = document.getElementById("loginscene");
let form = html_scene.querySelector("[data-name=form]");
let user_form = html_scene.querySelector("[data-name=user]");
let password_form = html_scene.querySelector("[data-name=password]");
let error_form = html_scene.querySelector("[data-name=error]");
let logout_view = document.getElementById("logoutview");
let logout_user_form = logout_view.querySelector("[data-name=user]");
let logout_btn = logout_view.querySelector("[data-name=logout]");
let refresh_btn = logout_view.querySelector("[data-name=refresh]");
/** @type {?number} */ let scene_index = null;
let user = "";
let error = "";
/** @type {?XMLHttpRequest} */ let principal_req = null;
function read_form() {
user = user_form.value;
}
function fill_form() {
user_form.value = user;
password_form.value = "";
if(error){
error_form.textContent = "Error: " + error;
error_form.classList.remove("hidden");
}else{
error_form.classList.add("hidden");
}
}
function onlogin() {
try {
read_form();
let password = password_form.value;
if (user) {
error = "";
// setup logout
logout_view.classList.remove("hidden");
logout_btn.onclick = onlogout;
refresh_btn.onclick = refresh;
logout_user_form.textContent = user + "'s Collections";
// Fetch principal
let loading_scene = new LoadingScene();
push_scene(loading_scene, false);
principal_req = get_principal(user, password, function(collection, error1) {
if (scene_index === null) {
return;
}
principal_req = null;
if (error1) {
error = error1;
pop_scene(scene_index);
} else {
// show collections
let saved_user = user;
user = "";
let collections_scene = new CollectionsScene(
saved_user, password, collection, function(error1) {
error = error1;
user = saved_user;
});
push_scene(collections_scene, true);
}
});
} else {
error = "Username is empty";
fill_form();
}
} catch(err) {
console.error(err);
}
return false;
}
function onlogout() {
try {
if (scene_index === null) {
return false;
}
user = "";
pop_scene(scene_index);
} catch (err) {
console.error(err);
}
return false;
}
function remove_logout() {
logout_view.classList.add("hidden");
logout_btn.onclick = null;
refresh_btn.onclick = null;
logout_user_form.textContent = "";
}
function refresh(){
//The easiest way to refresh is to push a LoadingScene onto the stack and then pop it
//forcing the scene below it, the Collections Scene to refresh itself.
push_scene(new LoadingScene(), false);
pop_scene(scene_stack.length-2);
}
this.show = function() {
remove_logout();
fill_form();
form.onsubmit = onlogin;
html_scene.classList.remove("hidden");
scene_index = scene_stack.length - 1;
user_form.focus();
};
this.hide = function() {
read_form();
html_scene.classList.add("hidden");
form.onsubmit = null;
};
this.release = function() {
scene_index = null;
// cancel pending requests
if (principal_req !== null) {
principal_req.abort();
principal_req = null;
}
remove_logout();
};
}