Add support for browser back/forward

This commit is contained in:
Max Berger
2026-03-26 20:26:52 +01:00
parent 47b25fbbec
commit 7766c80c6a
11 changed files with 121 additions and 0 deletions

View File

@@ -36,6 +36,11 @@ export class Scene {
* Scene is removed from scene stack.
*/
release() { }
/**
* Whether the scene should be excluded from browser history.
* @returns boolean
*/
is_transient() { return false; }
}
@@ -44,6 +49,87 @@ export class Scene {
*/
let scene_stack = [];
/** @type {Array<Array<Scene>>} */
let history_array = [];
let current_history_index = -1;
let is_navigating_history = false;
function record_history() {
if (is_navigating_history) return;
let current_scene = scene_stack.length > 0 ? scene_stack[scene_stack.length - 1] : null;
if (current_scene && current_scene.is_transient && current_scene.is_transient()) {
return;
}
// Compare with current history to avoid duplicates
if (history_array.length > 0 && current_history_index >= 0) {
let last_stack = history_array[current_history_index];
if (last_stack && last_stack.length === scene_stack.length) {
let is_identical = true;
for (let i = 0; i < scene_stack.length; i++) {
if (last_stack[i] !== scene_stack[i]) {
is_identical = false;
break;
}
}
if (is_identical) return;
}
}
history_array.splice(current_history_index + 1);
history_array.push(scene_stack.slice());
current_history_index++;
// Check if this is the first history entry we are recording
if (typeof window !== "undefined" && window.history) {
if (current_history_index === 0) {
history.replaceState({ history_index: current_history_index }, '');
} else {
history.pushState({ history_index: current_history_index }, '');
}
}
}
if (typeof window !== "undefined" && window.history) {
if (!history.state || typeof history.state.history_index !== "number") {
current_history_index = -1;
} else {
// If there's an existing state but we just loaded, we don't have the history_array memory.
// We'll reset it. The user will be redirected to the root if they go back out of bounds.
current_history_index = -1;
}
window.addEventListener("popstate", (event) => {
if (!event.state || typeof event.state.history_index !== "number") return;
let new_index = event.state.history_index;
if (new_index >= 0 && new_index < history_array.length) {
is_navigating_history = true;
try {
let new_stack = history_array[new_index];
if (scene_stack.length > 0) {
scene_stack[scene_stack.length - 1].hide();
}
scene_stack = new_stack.slice();
if (scene_stack.length > 0) {
scene_stack[scene_stack.length - 1].show();
}
current_history_index = new_index;
} finally {
is_navigating_history = false;
}
} else {
// Out of bounds (e.g., from a previous session after a reload)
window.location.reload();
}
});
}
/**
* Push scene onto stack.
* @param {Scene} scene
@@ -54,6 +140,7 @@ export function push_scene(scene) {
}
scene_stack.push(scene);
scene.show();
record_history();
}
/**
@@ -80,6 +167,7 @@ export function replace_scene(scene) {
}
scene_stack.push(scene);
scene.show();
record_history();
}
/**
@@ -94,6 +182,7 @@ export function pop_scene() {
if (scene_stack.length >= 1) {
scene_stack[scene_stack.length - 1].show();
}
record_history();
}
/**
@@ -112,6 +201,7 @@ export function pop_to_parent() {
if (scene_stack.length >= 1) {
scene_stack[scene_stack.length - 1].show();
}
record_history();
}
/**
@@ -131,6 +221,7 @@ export function pop_to_root() {
if (scene_stack.length === 1) {
scene_stack[0].show(); // Ensure the root scene is visible
}
record_history();
}
/**