Add support for facilities
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64
examples/src/data_multiple_objects.rs
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64
examples/src/data_multiple_objects.rs
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@@ -0,0 +1,64 @@
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#![allow(dead_code)]
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use simconnect_sdk::{Notification, SimConnect, SimConnectObject};
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/// A data structure that will be used to receive data from SimConnect.
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#[derive(Debug, Clone, SimConnectObject)]
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#[simconnect(period = "second")]
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struct GpsData {
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#[simconnect(name = "PLANE LATITUDE", unit = "degrees")]
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lat: f64,
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#[simconnect(name = "PLANE LONGITUDE", unit = "degrees")]
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lon: f64,
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#[simconnect(name = "PLANE LONGITUDE", unit = "degrees")]
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alt: f64,
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}
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/// A second data structure that will be used to receive data from SimConnect.
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#[derive(Debug, Clone, SimConnectObject)]
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#[simconnect(period = "second", condition = "changed")]
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pub struct OnGround {
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#[simconnect(name = "SIM ON GROUND", unit = "bool")]
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sim_on_ground: bool,
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}
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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let client = SimConnect::new("Simple Program");
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match client {
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Ok(mut client) => loop {
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let notification = client.get_next_dispatch()?;
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match notification {
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Some(Notification::Open) => {
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println!("Open");
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// After the connection is successfully open, we register the structs
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client.register_object::<GpsData>()?;
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client.register_object::<OnGround>()?;
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}
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Some(Notification::Object(data)) => {
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if let Ok(gps_data) = GpsData::try_from(&data) {
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println!("{gps_data:?}");
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// We've already got our data, there's no point in trying another in this iteration
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continue;
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}
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if let Ok(on_ground) = OnGround::try_from(&data) {
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println!("{on_ground:?}");
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// We've already got our data, there's no point in trying another in this iteration
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continue;
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}
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}
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_ => (),
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}
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// sleep for about a frame to reduce CPU usage
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std::thread::sleep(std::time::Duration::from_millis(16));
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},
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Err(e) => {
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println!("Error: {e:?}")
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}
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}
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Ok(())
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}
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